Game Items

Kiki & Mutant Bots

You should know the left one :-)

The bot to the right is a mutant. Mutant bots are really stupid. They know nothing better to do than shooting each other. You can normally just ignore them.

 

Inactive & Active Gates

If kiki walks through an active gate, it will be 'beamed' to the next level. Kiki may move through inactive gates, but nothing will happen.

 

Stones & Walls

The nano world kiki is living in consists mainly of stones and walls.

Kiki may move a stone by pushing it.
If a stone is moved and nothing is below it's new position, it will fall down. But note, that the physics in nano space is different: The gravity is defined by kiki itself, so a stone may fall in different directions if pushed from different perspectives!

 

Switches

Every time a switch is hit by a bullet, it toggles between 'on' and 'off'. Their function varies from level to level and will be explained in the level's help messages.

 

Bombs

Bombs explode, if they get hit by a bullet or another bomb's splitter. If a bomb explodes, it will send 6 splitters in the positive and negative directions of the 3 principal axes.

These bomb splitters will travel through space until they hit an object.

If the object is moveable, it will be pushed in the splitter's traveling directions.

 

Motors

Huge objects which - in a magical way - continuously produce kinetic energy. This energy is made available at their revolving gears.

 

Gears

These moveable objects transport energy from one place to another. Obviously, if a gear is placed beside a revolving gear, it will revolve as well.

 

Generators

Special gears which use the kinetic energy to induce a electric current in nearby wires. Like gears, these objects may be moved.

 

Wires

The small light indicates, if there is an electric current flowing through the wire. Electric currents may be used to activate exit gates or to empower other (not yet implemented :-) objects.

 

Moveable Objects

The following objects may be moved by kiki, a mutant bot or a bomb splitter:

Stones
Gears
Generators
Bots

Bombs (moveable by bots only, they will explode on splitter impact)

Actually, the pushing/falling rule is a little bit more complex than described in the stone section:

If an object is moved by a bot and nothing is below it's new position, it will fall down. The falling direction (gravity) is defined by the pushing bot itself, it may fall in different directions if pushed from different perspectives!

If a bot is moved by a bomb splitter and nothing is below it's new position, it will fall down (with 'down' being defined by the pushed bot's current orientation). Any other object pushed by a bomb splitter won't fall in any direction. It will simply be pushed until it hits an obstacle.

 
     
SourceForge.net Logo